/********************************************************************************
** Form generated from reading ui file 'loadchardialog.ui'
**
** Created: Thu 8. May 22:00:38 2008
**      by: Qt User Interface Compiler version 4.3.3
**
** WARNING! All changes made in this file will be lost when recompiling ui file!
********************************************************************************/

#ifndef UI_LOADCHARDIALOG_H
#define UI_LOADCHARDIALOG_H

#include <QtCore/QVariant>
#include <QtGui/QAction>
#include <QtGui/QApplication>
#include <QtGui/QButtonGroup>
#include <QtGui/QDialog>
#include <QtGui/QDialogButtonBox>
#include <QtGui/QLabel>
#include <QtGui/QLineEdit>
#include <QtGui/QPushButton>

class Ui_LoadCharDialog
{
public:
    QDialogButtonBox *buttonBox;
    QLineEdit *LoadCharEditBox;
    QLabel *LoadCharEditBoxLabel;
    QLabel *LoadCharFromFile;
    QPushButton *LoadCharFromFileButton;

    void setupUi(QDialog *LoadCharDialog)
    {
    if (LoadCharDialog->objectName().isEmpty())
        LoadCharDialog->setObjectName(QString::fromUtf8("LoadCharDialog"));
    LoadCharDialog->resize(405, 162);
    LoadCharDialog->setModal(true);
    buttonBox = new QDialogButtonBox(LoadCharDialog);
    buttonBox->setObjectName(QString::fromUtf8("buttonBox"));
    buttonBox->setGeometry(QRect(190, 120, 171, 32));
    buttonBox->setOrientation(Qt::Horizontal);
    buttonBox->setStandardButtons(QDialogButtonBox::Cancel|QDialogButtonBox::NoButton|QDialogButtonBox::Ok);
    LoadCharEditBox = new QLineEdit(LoadCharDialog);
    LoadCharEditBox->setObjectName(QString::fromUtf8("LoadCharEditBox"));
    LoadCharEditBox->setGeometry(QRect(10, 60, 361, 20));
    LoadCharEditBoxLabel = new QLabel(LoadCharDialog);
    LoadCharEditBoxLabel->setObjectName(QString::fromUtf8("LoadCharEditBoxLabel"));
    LoadCharEditBoxLabel->setGeometry(QRect(10, 30, 417, 28));
    LoadCharFromFile = new QLabel(LoadCharDialog);
    LoadCharFromFile->setObjectName(QString::fromUtf8("LoadCharFromFile"));
    LoadCharFromFile->setGeometry(QRect(10, 100, 122, 16));
    LoadCharFromFileButton = new QPushButton(LoadCharDialog);
    LoadCharFromFileButton->setObjectName(QString::fromUtf8("LoadCharFromFileButton"));
    LoadCharFromFileButton->setGeometry(QRect(10, 120, 81, 31));

    retranslateUi(LoadCharDialog);
    QObject::connect(buttonBox, SIGNAL(accepted()), LoadCharDialog, SLOT(accept()));
    QObject::connect(buttonBox, SIGNAL(rejected()), LoadCharDialog, SLOT(reject()));

    QMetaObject::connectSlotsByName(LoadCharDialog);
    } // setupUi

    void retranslateUi(QDialog *LoadCharDialog)
    {
    LoadCharDialog->setWindowTitle(QApplication::translate("LoadCharDialog", "Load Character", 0, QApplication::UnicodeUTF8));
    LoadCharEditBoxLabel->setText(QApplication::translate("LoadCharDialog", "Paste the full WOW Armory url of your character into the editbox to load it:", 0, QApplication::UnicodeUTF8));
    LoadCharFromFile->setText(QApplication::translate("LoadCharDialog", "Load Character from File:", 0, QApplication::UnicodeUTF8));
    LoadCharFromFileButton->setText(QApplication::translate("LoadCharDialog", "Load", 0, QApplication::UnicodeUTF8));
    Q_UNUSED(LoadCharDialog);
    } // retranslateUi

};

namespace Ui {
    class LoadCharDialog: public Ui_LoadCharDialog {};
} // namespace Ui

#endif // UI_LOADCHARDIALOG_H
